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In this adventure, the Orc
Point (OP) system takes the place of all Intelligence checks and saving throws.
The Orc Point system tracks how orclike you become. Every time you do something
orcish, this strengthens the "orc" mindset and puts you in greater
danger of being stuck permanently in your new form. The OP system adds a bit of
spice to the gaming session and can be tremendous fun. Groups that are supposed
to be role playing "in character" at all times can make the most use
out of this system. Gaining Orc points While you are in orc form,
anything that you does that is orcish can earn you an OP. Behavior is
"orcish" if it is rude, socially marginal, or involves one of the
Seven Deadly Sins. Any player (or the DM) can nominate you for an OP at any
time during the game session. "My character didn't really say that" is
not an excuse at any point. At least for this adventure, you are "always on
stage." A two-thirds majority of the players (including the DM, but not including the nominee) must agree that the action warrants an OP. You may only get one OP per nomination. Be careful; the idea is to have some fun, not to have the
game session degenerate into a name-calling catfight. Have some fun being
extremely PC (politically correct) and more than a little paranoid! Mechanics You should keep a running tally of OPs somewhere on your
character sheet. Once you have OPs equal to your Wisdom score, you become an NPC
orc under the control of the DM. Your character is irredeemably nonhuman at
this point and permanently stuck in orc form. In fact, while it is possible to
change your character back into its original form by using a wish spell
or something similar, your character will believe itself to be an orc polymorphed
into a different form. Of course, if you become an NPC orc, that does not mean
you will immediately run to the nearest orc priest and turn the party in, or
start fighting the PCs. In all probability, you will simply try to complete the
mission. However, your attitude is going to be significantly altered – after
all you must play like a true ORC! Eventually, you will have to do
something orcish in order to fit in and not blow your cover. Part of the
point of this adventure is to act like orcs, after all. When you wish to have
your character do something orcish in nature on purpose and you declare the
attempt before doing it, then that character does not receive
an Orc Point. After all, if you are declaring this action, then you must have
been forcing yourself into the orc mindset as an act of will. It's only when you
do something orcish without thinking twice about it that you should receive an
OP. Redeeming an Orc point It is possible to redeem an OP. If you do something truly
noble and good, it may remove an OP. The action must be brave, display virtue,
involve risk, and succeed. Be careful. If you do something just to try to
get rid of an OP, that is not good enough. All of the players (including the DM)
vote on whether the action was sufficient to warrant redeeming an OP. The vote
must be unanimous. You will immediately get an XP bonus for every redeemed OP.
You can nominate any other PC (except yourself) for redemption. Examples of
behavior that would redeem an OP can certainly be imagined by you guys, I’m
sure (as well as the opposite behaviors.) Experience points Good role-players will alter the way they play the orc
character. You might either become very fearful of receving any more OPs, or you
could actually begin to revel in the role (Magnor?!@%^). As a result, you will
either become more polite as the game goes on or gain more and more OPs until
you realize just how close they are to becoming an orc permanently. If you
finish the adventure without permanently becoming an orc you will recieve an XP
bonus to be determined by me, the DM. Examples of Orc point Behavior Most of the possible actions that will earn an OP fall into
the categories of bad manners or a display of one of the classic Seven Deadly
Sins: Pride, Covetousness, Lust, Anger, Gluttony, Envy, and Sloth. The following
list of OP-earning behaviors is not meant to be exhaustive, but should serve
to illustrate the concept.
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